Software & tools
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C++ & XAML
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UNREAL 4 & 5
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Perforce & Github
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Cross platform development (Windows,
Linux, PlayStation) -
Jira and Trello
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Miro & Confluence
Who am I ?
My name is Frank van Summeren, and I am a third-year student at Breda University of applied science following a Creative media and game technologies study.
I am an aspiring gameplay programmer who has a big interest in game feel, making sure that everything feels right to the player.
This has helped me grow in terms of communication and teamwork. as I tend to focus on feature adaptability as it has to be adaptable for designers and artists to make sure it fits in well with the rest of the game.
While also allowing me to grow in versatility, as I would often focus on the things that are currently not feeling great even if it doesn't fit within my specialization.
Projects I worked on
Ornament Express - School Project - UE5
Contributions:
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Moving compartment prototype.
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Created multiple in-game interactables.
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Focus on performance improvements
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I have been a Programming Lead an Product Owner
Nominations:
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Nominated Dutch Game Awards 2023
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Nominated Indigo 2023
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VR Game Finalist on GDCW 2023
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Won Best overall year 3 game Buas 2023
About me
Like many, I have had an interest in games from an early age. Since I was in high school I knew I wanted to do something IT-related and BUAS was the place to combine both of my passions into one.
Through additional courses in BUAS, I also discovered an interest in production and have been in multiple production roles like Programming Lead and Scrum Master.
Besides this, I also have an interest in cars. I love the adrenaline or calm driving can give you. Cars are an interesting piece of technology that needs a certain level of problem-solving.
I own 4 dogs together with my family. I often work with them and help out with man trailing.